Archive for July 20th, 2008

More cancer challenges ahead

Sunday, July 20th, 2008

I haven’t been posting much lately. I’ve been taking a couple days off to just go do things. I went to a rodeo. Never had done that before. Kind of interesting. I drove up to the Grand Canyon and walked a bit of Bright Angel Trail. Hadn’t done that before either. And this weekend Lan, her niece and possibly Lora and a couple friends are going to Disneyland. (Anyone else want to join us?)

Oh, and…I started chemo again.

A couple weeks back one of my routine PEC/CT scans showed a small spot of suspicious activity and after a biopsy it was confirmed to be cancerous. So I’m back on chemo as plans are made to best figure out how to attack this thing.

I’m doing really well and unlike my last experience with chemo, I’m in really good shape–well, at least for me. :-) So bring it on I say.

As I get back to blogging I have a couple very cool projects I’ve been working on and I’m trying to decide how to best prioritize things to get them out the door so people can get to using them and the real fun can begin. Hmmm. Should I go for the impossible or the improbable? I’m thinking both. :-)

Tablet PC case studies in education

Sunday, July 20th, 2008

Last week Lora posted over at WhatIsNew a list of school case studies on Tablet PCs and touch. Wow. Things have sure progressed in the education space. Sometimes I feel like there’s not much going on and then I read this. I’ll say it again: Tablets make sense in education.

The iPhone is the most interesting platform

Sunday, July 20th, 2008

iphonedrawing.PNGAs a developer I’ll put it simply: If I were at any company working on any product, I’d place developing a well-tuned iPhone app or service at the top of my list–above any other skunkworks projects. Yes, any company. Any product. Even if I worked at a competing company and used a competing platform, I’d dedicate every extra minute to better understand the iPhone and its platform. Top to bottom. I guarantee that whatever I was doing up to that point was off target. Whatever tradeoffs I’d once accepted about what’s feasible in the marketplace I’d need to step back and reassess them.

Like the Macintosh before it. The iPhone is a game changer.

Don’t get me wrong. There are several things about the iPhone I don’t think are right. The original Mac wasn’t ideal either. Those aren’t that important here. The real key is how the iPhone’s mobility, connectivity, and interactivity play together to form a device that ages all others.

Am I saying this because I have an iPhone app up my sleeve? No. I’m not there yet. But I know I should be.